@startuml
sprite $ember [48x48/16] {
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}


!define DEV_EMBER(_alias) ENTITY(rectangle,black,ember,_alias,DEV EMBER)
!define DEV_EMBER(_alias, _label) ENTITY(rectangle,black,ember,_label, _alias,DEV EMBER)
!define DEV_EMBER(_alias, _label, _shape) ENTITY(_shape,black,ember,_label, _alias,DEV EMBER)
!define DEV_EMBER(_alias, _label, _shape, _color) ENTITY(_shape,_color,ember,_label, _alias,DEV EMBER)
skinparam folderBackgroundColor<<DEV EMBER>> White
@enduml